Lighting Challenge #31: The Enchanted Forest


Please enjoy reading through this thread as an archive, but it is closed to new posts. You can still download the old models and also post your entry in order to ask for feedback here
First of all… THIS SCENE IS HUGE ! I suggest you to import it and then use proxy objs ! (mrproxy, vray proxy, whatever can be useful). Also this scene deals with vegetation.

    I suggest to have a look at these references (not in particular order :)
    The wonderful tutorials of Alvarez
    and also by Peter Guthrie
    You can download the maya (2011), max (2012) or obj scene files from the following link



       Donation in other format are very welcome.The obj was tested for import both in Maya and Max and worked ok.
       I've tried to suggest some cameras since I modeled inside the scene a small caterpillar (the UV should already be correct). You can also focus on some kind of microworld. Also, even if they come from maya paint fx, the mushrooms seems detailed enough to try a closeup (and have fun with SSS). the terrain is ready for being "displaced" ! Also all the UV for the vegetation and foliage have already been "packed". 

If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
[li]Use any 3d software and techniques you would like.
[/li][li]Changes to the scene are allowed but not required.
[/li][li]Post your work in progress by replying to this thread so you can receive feedback
[/li][li]Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
[/li][li]Ask questions and give feedback
[/li][li]Enjoy yourself!
[/li][/ul]I will also open a thread for ideas and merge it with a sharing thread.
The deadline is in 45 days !
Good Lighting




7.5 million tris, ouch. Not sure if my machine can handle this, but I’ll certainly try. Thanks for this interesting scene, let’s get to work.


12 MB for the Maya file and close to 800MB for 3D Max and OBJ O_o
Isn’t there a possibility to export in some instances preserving format like Collada,
also dropping the subdiv and only exporting the base mesh, so everybody can subdiv without pain for them self and work in a low poly scene, would help a lot.

I have no experience in Maya at all, but I know that such massive scenes are hard to work with :confused:

But since that scene looks so interesting I’ll give it a try :slight_smile:


File doesn’t move. Too heavy. Thanks for the scene :slight_smile:


Looking forward to doing this one!


Is there a way that you guys can maybe break the scene up into parts? Then each individual can download the smaller scene that appeals most to them?

I tried to customize my scene, but it is too heavy to work with.

My PC is Quad core 2,8ghz with 8 gigs of ram.


Other version of the scene will arrive soon !
(one for close up, one for istances, and one just lighter)


Excited for this one! The scene is great.

I’m also looking forward to the other files. At the moment in Max it’s almost impossible to proxy, as there are large clumps of objects. I can detach them all but then you lose their orientation so you cannot replace them with the proxies.

Eitherway, it’s usable at the moment for me so if we get no more files, there’s still no excuse!

Thanks for the hard work!


new version added !!!


Nice model…and concept.
Here’s my crack at it. will do a few more blocks to get a nice composition.


Thanks for the new challenge.

Anyway Xsi not even try to import the OBJ. Too much heavy.

(160mb and 270mb FBX are the same file (and link) actually)


Changed the link ! I will try to prepare a XSI scene !
@tuffmutt ! Great start :slight_smile:
Waiting to see the start of other partecipant !


She win!


Hope she will take part the challenge ! :wink:


update. some post work in after effects

photo storage


Here is my First WIP. All Paint Effects. I Ended up remodeled the entire scene. I was working with the scene provided but I wanted to change it up. I just wanted to get something posted this is just some simple materials and Sun and sky at a low angle. Much more work to be done.


Was going to put a character in there as some point of focus, as it feels like it needs one…

Got over it though, so whatever, here’s efforts so far.


Nice work guys. This thread should be a good fun.
For any non Maya users…who have trouble with downloading or working with the scene i have broken it into multiple manageable elements.
Here are the links for it. all are of .fbx format. I’ve tried to keep them less than 15MB each so as it can be loaded and saved/merged according to your needs. Hope this works for 3dsmax/Softimage/ Lightwave etc. users.
jojo1975: You may update the top message for others.


A huge thanks to tuffmutt. Now you have even more options for downloading ! :wink: it’s a great start so far ! Hope to see even more people participating !


MrBobble Good color going on. Def has an Enchanted feel good stuff

Here is My second WIP Did a bunch of lighting and texture work. Still a bunch more to do. This scene is more a overview which I think I might make a change toward focusing on one object. I donno. This is my first outdoor scene I have ever done so its been tons of fun. Thanks Jojo for this challenge Idea.

Done in Maya than rendered with Mental Ray. Switched it up from the usual Vray.

Still tons to do