Wow, I’m glad this challenge has become so popular!
niravsheth: Excellent updates! The brass bar material is getting a little dark in the shadow areas. Giving it some more reflectivity may help with that by reflecting the brighter wall underneath it. The ladle still has some bright light hitting it form the right which feels very unmotivated. The pot could use a little more yellow in it’s coloring. The counter top could be brighter overall, it’s extremely reflective in the reference. The burners could have some more diffuse illumination from the flames. Also, I’d like to see the wall above the shelf to be darker as if it’s shadowed from the burner’s light. Do you think you’d be able to post a link to your reference image each time you post an update? It’d be easier to critique without having to go back to your first post to find it.
runejw: I’m having a hard time understanding where your light sources are. The back wall is too consistently lit. Try thinking of it this way. The top of the wall could be darker because it’s above a light source, Under that it can be brighter because it’s next to the light source and then the bottom of the wall can be darker because it’s further away from the light. I’d recommend simplifying your light rig and try to control the way your light sources are illuminating the scene. Keep at it, it’s a difficult scene!
nibogt: Welcome! First off, don’t forget to smooth some of your geometry. The pots and pans are difficult to critique because they’re faceted. Try to focus on one key light direction to begin. After you really nail down how that key light is looking, then start putting in some bounce light. Build up your lighting like a painter painting on a canvas.
novuh: Welcome! Wow that’s lots of images you’ve posted. It’s difficult to post about all of those, especially considering how many participant’s work I give feedback for, it’d be helpful if you posted just one or two images instead in the future. I’ll give feedback on the 3rd image you posted, since that one conveys the lighting the best. Compositionally, there’s a lot going on in the right portion of the image but the left part is very empty. If you zoom in closer to that area, it could help make it more interesting. The side of the stove could use some darkening. You might have to move your sunlight or create a shadow object to achieve this. The darker objects in the foreground work very well and would look even better with some bokeh. The left side of the image in the background is looking too consistent and barren, but you might not have to worry about that if you end up using a different composition.
jeloh: Welcome! These are great colors, they’re very reminiscent to the horizon in this image http://www.moviemobsters.com/wp-content/uploads/2010/01/ratatouille_002.jpg The wall the window is on seems to be glowing as if it’s translucent, I’m not sure what could be causing this. Materials will really help out with this image. On the right stove in the foreground it could use some warm kick from the window. Same goes for the left stove, just not as bright. Make sure to smooth the legs of the stoves, especially the one in the foreground. This composition caters well to some bokeh with a focus on the bright area near the window and very blurry near the camera.
ayomc: Welcome! The cooler fill light doesn’t seem to be very motivated, is it supposed to be skylight? The pots hanging from the image left stove are getting lost against the wall in the background. The area in the background lit by the cool light could use some more warm bounce light from the foreground. That should help make the two more cohesive. Also it looks like the bars attached to the vents could use some smoothing.
rafacr: Welcome! It’s hard to critique the images when they’re so small and there’s so many of them. Try to choose a camera angle and render at a higher resolution. Overall you’re off to a good start!
Restrife: Welcome! Nice color choices. I’d like to see more of a transition between the two colors, it’s really splitting the image in half. Don’t forget to smooth out the round geometry, especially the pots and bars. Materials will really help push this one to the next level, good work!
alfarocynthia: Welcome! Overall the scene is extremely bright. There are some harsh lines on both the floor and walls. I’m not sure if this is the edge of a spotlight cone or a very hard shadow. Make sure your lights are casting shadows, a lot of areas are missing contact shadows. The reflections don’t seem to be receiving shadows. Make sure your shadow trace depth is high enough in both your render settings and your light sources.
neinneinnein: Welcome! Good job for your first lighting attempt ever. Make sure to smooth the round objects in the scene. The wall and floor are too consistently lit. The top of the wall could be darker because it’s above a light source, Under that it can be brighter because it’s next to the light source and then the bottom of the wall can be darker because it’s further away from the light. Looks like there’s some odd stuff going on with the vent on the right stove. That geometry might not be okay to smooth. Keep going!
asinn: Nice work! The sunlight could be warmer colored and brighter as well. Don’t forget to smooth the round geometry. Looking forward to some materials so you can get into some reflections and highlights.
Keep up the good work!