
Here are the changes I have made. Let me know what you think.
can any one tell me how to create hair in maya 2008. I tried to use hair samples from the visor and it looks like the hair is burning, like it has incandescence. Please help how to rectify it. Im using FG and GI.
Hi Omarios,
Thanks for the comments !
For the walls I took the colours from the sky news screen shot, I have put a white material on them and flooded the scene with a purple omni just set to ambient, just like a skylight you can see it in the shadow colours on the boxes and most edges. Then I just placed a few spotlights in purple and blue shinning down from above onto the wavey walls.
As for the carpet and table top they are just standard Arch mats.
You are right about the right hand glare I have a couple of spots illuminating the display case I may move them slightly or exclude the chrome fitting from them.
The roof lights although bright, I dont want to flood in too much and spoil the colours on the walls, but you are right the overspill shape is not too good I will look at that next.
Thanks and good luck with your work!
Phil
Here’s my next post with little bit texturing…I am still struggling with the reflectivity of the windows…plzzzzzzz tell me how can I reduce the reflectivity… thats a simple bilnn shader

Voigg-i think ur scene is going to look great,i like the planks shading and texture…the setting and mood reminded me of this scene in jurassic park

btw i checked ur website great artwork man

i have used maya stander lights & rendered with maya software . render time 5min 37sec.
comments & critics are always welcome !!
Hey everyone, just got back from vacation and I’m glad to see the challenge is going as well as it is! Here’s some feedback:
preetamsaha: Good work so far! Try to pick a direction for your main lights and creating some more contrast, the scene appears uniformly lit and very bright right now.
neel3d: Looking good! Very nice work on the TV’s shader and lighting though, I’d like to see the two characters closer to the camera and more of the center of attention, the top of the image seems to be a little bit of wasted space. You may also want to change the lighting or shaders on the characters so they don’t get blown out and bright white. Keep it up!
pankajkaintura43: Interesting approach. You may want to turn the intensity of your main light down it’s very bright. Loking forward to some more posts.
Voigg: Looking great! The bottom right corner of your image is very strong so far. I’d like to see more rims, kicks and reflections to make things pop out of the dark background surrounding it. I’d like to see something a little more intersting done with the bright window? in the middle. Maybe even some cool light as if it’s the light of a TV or monitor from behind the window.
Phil-roberts: Great! The purple walls behind the TV’s work very well. I’d suggest possibly darkening and/or adding variation to the bright white parts of the Apple, LG and on off screen right signs. Maybe with the apple symbol making it appear like there’s a lightbulb in the middle of it by darkening the edges slightly. You may want to dim the bright light that’s lighting the left side of the customer or somehow fix the bright reflection of her in the display case. Also, the hair on both characters looks a lot like fur. Try adding some harsher specularity, decreasing the tip transparency and possibly increasing the hair’s length. That should be enough comments for now =)
Timothee: Good start! Very nice, you have some good shading so far. I’d like to see some more play with the very bright parts of the image to give them more gradation.
neotrixstdr: Good work so far. An idea may be to treat this similar to a crime scene in a dark place and have spots lighting the important areas in the scene.
brookselliott: Good progress. I find the floor underneath the door confusing, you may want to add some blur to the reflection as well as decreasing the reflection. You also may want to decrease the brightness of the lights behind the TV’s. Try focusing the light a little more around the characters.
niravsheth: Nice establishing shot. You may want to think about zooming the camera in or changing the aspect ratio a little, both the left and right side of the image seem fairly empty. Nice color palette, keep going.
jikz: The new camera angle works a lot better. I’d recommend more contrast with your lighting, especially because of the nature of the scene. I didn’t see a gun until I looked very closely for multiple reasons. The color of the handle is very similar to the pants and purse and also the black part blends in with the darker background. I’d also recommend decreasing the brightness of the light behind the shopper and decrease the saturation of her shirt. Finally, the screen should also be darkened.
fuzzylizard: Good start, keep going.
BrianSchultz: Looking better. I’d like to see a little more contrast try looking at the images you have in the TV and see how the forms are defined with the lighting.
eduroam: In case nobody answered your question, Dimmer means darker or with less light.
I hope to take a crack at this one soon! =)
-Dan
My latest render. I removed the area lights that I was using in each light fixture and instead made the fluorescent tubes into poly lights. I have also added a window to the front to allow some late evening daylight in.
Still adding textures to various objects.

Hello Everybody,
This is my first post ever.
I have been only admiring everybody else’s work here but thought of posting my work this time… here’s the first look of the scene… lot of stuff is yet to be done…texturing is almost nil… !

This is my latest render. I am so happy that finally the hair is coming in fg. I still have to work on the hair as i am not too happy with it.

this is my first render, i use maya and mental ray, i still need to work on the textures and materials
@VirusREdSox I really like the perspective, angle that you picked. It makes for an interesting foreground and then moving into the background.
I 2nd that, virusRedSox: great name and great camera angle.
Still plugging away, the gamma on my two monitors is different so I’m not sure which one to believe.
