Lighting Challenge #16: The Lighthouse


#61

ScallyFox - Those are great! Focusing on the color one, most of the stones are OK, just one directly below the lighthouse looks too rounded or has a funny shape. A little bit of “real” vegetation would add a lot in places, instead of just textures. The little sign looks very thin up there, the rest of the items on the hill work pretty well in profile. You might consider a tiny hint of light or reflection in the color of the sky, even if just on some of the glass or metal.

MartinRomero - Welcome back! That’s a great start on the lighthouse! On the foregroung objects, I’d love to see more of a sense that they are back-lit, like a darker core and more light coming from the edges. Consider a little fog or fading for the more distant parts of the scene.

weng888 - Congratulations! That’s great!

Fex - Great start! Most of that scene looks really nice already. I’d like to see more reflection on the glass and metal near the top. The fence could use a little more rim light to bring it out.

-jeremy


#62

Thx Jeremy, those were some great critiques… what I would expect if I was working over there. :slight_smile: I feel like I am back in a production studio, taking notes on the days tweaks! I have been in my little box for two years… getting stuff out so fast there was no time to do those kinds of tweaks… I’ll see what I can do to the pieces I have posted… I have one more in my minds eye…

  • One thing about setting up that angle shot… it teaches you that it’s really hard to make an angled shot look like what you pictured in your mind’s eye… the focal length and the set have to be just so…Even when I can move the lighthouse and pieces… it still was hard to setup, so there may be problems just with the basic composition.
    ** That is a seriously low poly game char… I think I should try using a real person in there.

THX again… cool lighting challenge!


#63

Hi, first post for me on cgtalk… I’m blown away with some of the interpretations of this scene. So here is my simple attempt, just basic sunny lighting, hopefully its an interesting angle and composition. I’ve used blender, indigo and a few minor adjustments in photoshop.


#64

Hello all. Newbie to CGTalk. I’m taking an Intermediate Class in Vue 6 given by Peggy Walters who mentioned this thread on the class forum and thought we might be interested in participating. I found the model great fun to play with (thank you Juan Carlos Silva) and ended up with an image I’ve titled, “Lighthouse at Lemming Leap.”


#65

It feels good to be back. I have been super busy at Cinematico however I really enjoy participating on these challenges. I will work on those changes later on.

Thanks

Martin


#66

am a newbie to CGtalk .

the work posted for this lighting challenge is really good .!.

Great scene … by juan carlos silva …


#67

Ok, i changed everything and tried again. I am trying…


#68

Hi there have really been working on my rendering skills and would love to submit a finished image here. So I think choosing a comp is the next step :slight_smile:
I went camera crazy and got in a lot of POV shots as well as aerial and lots of angles.
Love the quality of the modeling.

So any suggestions welcome. I think UV’s and texturing are coming up next.


#69

spin99 - i like shot 6 . can already see it . dawn setting a little fog and lighthouse beam . i think shot 6 is more balance …

sher


#70

Hi folks, I’m trying to, Here my start image, tomorrow I put more tests.

cheers.

jD


#71

So here is what I was able to put into the lighthouse so far, I just added bricks and put in my colors. But I don’t know if it works…Anyone have any idea’s on what colors would go good with this lighthouse?


#72

hi… here’s my 1st attemp at the challenge …

C&C’s are more than welcome … i have alot to learn from u all …


#73

hi.
this is my rather cheesy contribution to the lighthouse challenge.
I really want to thank juan carlos silva for the model and jeremy birns for these challenges.
I only used spotlights for this. half the image is just a BG of a photo I took…
anyhow, first time for me o create a evening mood lighting.

c&c are welcome.


#74

Hello jeremy sir,here is my textured version.CsC are welcome.:rolleyes:


#75

motoyuki, wow!! Overall look is great! Nice mood, I like sunsets alot:thumbsup:
I have doubts only about the light beam and the reflection of the sun on the water…


#76

So here’s what I got for the Tower. I just added some moss onto it. Going to start working on the house next. Again, any advice on what colors to use on the trims would be awesome. I’m drawing a blank.


#77

This scene looks like a great one to light. I will definitely give this one a try.
Lets now look when I have some time for it… :wink:

I have already seen some great starts here btw. :slight_smile:


#78

Hello, ähm ok …

First: Sorry, for my English.
Read English: yes. Write English: no!

Therefore short version:

I am new here.
Have Jeremy Birns book read (since then I know: I know nothing).
Criticism in English: No problem.

That was my linguistic tragedy! My rendered tragedies will follow soon.

Thank and good night


#79

Thanks again for the help Jeremy! Lots of really nice work in the postings too!! Awesome work everyone!

I am still experimenting with where to position the sun right now. I might change it, I might not… All depends on what sort of shadowing effects I might get from other angles. For the tree, I finally realized that I was forgetting my AO pass… So I added a little of one to the render in post, and think that it helped quite a bit. I also was able to fix up some water so that is a little more apparent in the scene. Here is the original render lit and rendered in Vray including the GI.

Then add a bit of the AO pass made in Mental ray

Then add in a little of a pass without the GI for some darker shadows. And, play with the sun and sky a little.

Just added some Depth of Field too…

Wouldn’t have gotten this far without help, thanks for everything so far!! Still hoping for and open to C&C’s


#80

hello all… i just started thhe challenge. heres a layout of where im at so far… still needs alot of work on the texture and light. thanks… hope i could update as soon as possible…

great works. and theres already a lot of gallery-worthy images…