Hi.
I’m trying to make leaves on a road that will blow up when a car is passing by.
I have make a setup with the following:
Pflow with leaves, all spawned on first frame and laying on the ground
Deflector plane with a friction of 90%
Forces:
A wind (spherical) that moves a bit under the ground plane to lift some leaves
A gravity to pull the leaves to the ground
A drag to keep the leaves more steady while on the ground
Main Problem:
Rotation: The leaves should be flat on the ground but rotating in the air. I dont know how to control the rotation of the leaves in the different states (start on the ground, flying, falling and landing again).
Is this possible to do in Pflow, or should i rather move to reactor (I have limited experience in Pflow, but in reactor i am truly… troubled).
Any other suggestions for making it more natural is also welcome 
Scene attached (max9)