Hello CGSociety, , im pretty new with 3d started using it in around last September, wanted to share my progress and hopefully i will improve it.
For the beginning ill post some pictures so you would see more or less my progress and maybe tell me if im doing something wrong.

I found out some new brushes! all next pictures will be pure exploration.

I know usually my models are too messy- too many details which im trying to keep more down recently.
My first t-pose, anatomy practice.

1 head model which creation i took seriously:


After a christmas time i opened file and realized how hand painted textures looks like- unrealistic, so i tried to use photos and i achieved something like this (comaprision hand painted textures and photo ones)

Learning to do hard surface, it was pretty fun, but again i put too many details and after getting to 8mln polygons i started to learn that sometimes less is more.


At this moment im trying to do a full body- hard surface model which is going a bit slowly but im learning a lot.
Still i havent yet learned how to retopologise due to lack of time, but sooner or later i will do that.











