Wow, that’s exactly what we wanted. You are the man.
But, even though the leaf is working, we have a very specific set of requirements for the shot and maybe you can give us a few directions to follow aswell.
The idea in general is to have a scene like this one
http://d24w6bsrhbeh9d.cloudfront.net/photo/aG9DDGK_460sa.gif
(but not that realistic, cartoonish).
The characther will be animated and then simulated for the tongue thingy shot (as part of the same shot). I have two questions based on the scene you provided.
- The leaf we want is like the one in the gif, with the borders pointing upwards. That’s an important artistic requirement. In the simulation they tend to fall and they don’t maintain the original shape. What would you suggest to improve those issues?
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- We tried a few scenarios to simulate the mantis being dragged by the tongue, and they gave us very good results, but the collision with the ncloth are driving us crazy. The scene you provided is a very good example for us, but you have any suggestion for more complex character setups, like the one in the gif.
Sorry for the questions, this is the first time we are using dynamics so heavily (they were always background stuff).
Thanks in advanced, you already helped us a ton.