Let's try some more debugging:
*What happens if you disable the FumeFX Follow in the second event? Does it start rendering stuff?
*If you would delete the whole PFlow and recreate it from scratch, does it still end up not rendering?
The PFlow Utility is part of Max 2010, so all you have to do is go to the Particle View’s “Tools” menu and call the “Synchronize Layers” and “Repair Cache System” options.
Another thing to look at - first of all, create a Krakatoa Toolbar as instructed in the documentation and drag all icons from the Krakatoa category onto it. It hurts me watching people going to the Render dialog’s Renderer Tab to open Krakatoa. Seriously, never use that.
One of the icons (also exposed in the Preferences rollout) lets you open the Krakatoa Log window. Switch it to Debug mode and look at the output when rendering. I expect it to report that “0 particles” we loaded. If you want, select the relevant lines, copy and paste them into a post or send us an email to the krakatoa support address with the content so we can see if there is anything strange there…




