hello
ihave been trying to use krkatoa with fume fx for a while now using the fume follow operator in pflow, how ever i think iam still doing something wrong as the partikles dont seem to be affected by fume, by that i mean they dont move instead they stop emiting at fram0 or even worse they just render as a partikle box even if their moving, i will upload an image of my pflow event, so i hape that some you could help me out with this or iam gona pull my hair out
