Krakatoa 1.6.0 Rendering Introduction Videos


#41

The error you saw was most probably caused by memory fragmentation. Windows 32 bit provides only a limited amount of memory to 3ds Max (as you know, default is only 2GB). This memory can get used up in chunks which can cause a memory allocation to fail depending on how long Max has been running. Thus, in some cases simply restarting Max and reloading the scene could solve this issue. So it is a fundamental problem with 32 bit computing.

In general, we do NOT recommend using 32 bit Windows since Krakatoa is one of the most memory-demanding applications out there. You should be prepared to see a lot of these errors when you push the particle counts higher…


#42

Oh,so it was!Hehe,my computer‘s configuration is low ,only 1.5G.
Thanks,Bobo!Wish you have good night! :slight_smile:


#43

Hehe,i forget when China is the night,your place is the day.Whatever, thank you so much!


#44

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