Keeping the move manipulator visible during scrub / playback


Hey folks

I’m not familiar with the deep down API stuff, I’m an animator who knows some MEL, but wondering if there is a relatively easy way to just edit / hook into / copy the standard move manipulator (or rotate or scale) and have them / a duplicate of them be visible while scrubbing the timeline / playback and maybe have that be stored as an options somewhere the user can easily toggle.

If I can’t find a clever way I’ll have to do something really lame like create an object and hook into the global timeControl variable.