As I thougt I was going nuts thinking what the hell is wrong with the Keep Apart operator. What I suspected was true the operator wasn’t fuctioning like it used to. It seems something has happened to it. I would expect some difference between the 32 and 64 bit version but as you can plainly see something is/was wrong.
Anyway, attached a test file, if you want to see if you get the same results.
Max8 sp3 Attack_of_the_Teapots03.zip
[img]http://www.4rand.com/TEST/ParticleFlow/AttackOfTheTeapots/KeepApart.png[/img]