sorry if this is a dupe post
from the site http://jpatch.sourceforge.net/
JPatch is a 3D Modelling/Animation tool designed to model and animate “organic” shapes such as humans, animals, aliens, etc.
It is a bezier-spline modeller and works with so-called “Coon’s patches” - the same patches are used by the popular Windows freeware modellers sPatch and Hamapatch and the commercial program Animation Master (they are called Hash patches there).
It is written entirely in Java (this means it should run on every platform that supports Java and Java 3D, including Microsoft Windows and Linux - Apple users see the note below). Don’t be afraid of “poor Java performance”. If you’ve got a Pentium III 500MHz or something equivalent it’s fast enough to model complex shapes with several thousend control points in realtime. Actually it’s nearly as fast as sPatch and a lot faster than Hamapatch!
It is free software (open source); you can redistribute it and/or modify it under the terms of the GNU General Public License.
JPatch is not a renderer (and never will be). Models can be exported as meshes of bicubic patches to POV-Ray and RenderMan renderers.


