Joint Morph with Clamp


#1

I need to do something like a joint morph is done in lightwave.

I’m not very skilled with expressions so you’ll have to talk slow and maybe a little loud.

I need to adjust some clothing on some elbows, shoulders, knees and ankles.

I also need to clamp them off at certain values or ranges.

I tried the simplest thing first which was just use a channel to drive a morph but then you start getting negative results when you don’t want anything to happen at all, etc.

I hope that makes sense.

I know this is probably a real easy one for most of you.

Thanks in advance for the help.


#2

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