Hi all,
Just wondering… I was brutally forced to write a (basic) 3D game in Java 3D last term at uni, even though C++ is generally used much more for games programming!
So, what I’m wondering, does anyone know of a C++ 3D API similar to Java3D, so I can port it across with minimum fuss? Ideally, suggested APIs would support importing .obj files etc (i.e. fairly high-level) - though anything would be interesting!
Thanks!
