Hi, I have an issue that keeps popping up when rendering an interior scene.
For the main lighting I use a directional light, then have area lights from the window emitting photons only.
I keep getting a blown out effect around the window sills. Is this just placement of the lights?
I’m following a tutorial but the tutor doesn’t get this effect. Please see attachments.
The issue is from each of the area lights, the problem goes away when decreasing photons intensity… but I then don’t have enough energy to bounce through the room. :shrug:
Can anyone please give me some advice?
Many thanks.