I’m working with some old MoCap animation (10 years old) and I just imported it into Maya. For some reason, the character meshes only animate for a very small portion of the entire animation, even though their rigs are keyed for the entire animation (the keys before the animated portion are all identical for some reason). I’ve done this with a little over a dozen scenes already and this one is the only one that has had this issue.
Any ideas on how to fix this?