Coming from a MAX/Maya background I’m currently trying out different things in XSI. Now what I often use in Max is the Attachment constraint (where you can constrain an object to a polygon face, for example) and the Geometry Constraint in Maya, which basically constrains an object to the surface of another object while you are still able to move it around (practically allowing you to slide an object over the other objects geometry).
Is there something similar in Softimage?
I’ve found the Surface constraint in Softimage but that seems to be somewhat different …
I’d be grateful for any advice …
-Alex

