I’m trying to get the timing down on some of my smoke drifts, and the viewport animation is far too slow and clunky due to frame skip and whatnot. I’d like to record a playblast (or animation preview if you like), and include the viewport channel output so I can see how fast this stuff is moving… In Maya or XSI it records whatever is on the screen… in max you have to specify, and I can’t figure out how to make it display the FumeFX grid.
If anybody knows how to do this I’d be glad to hear it 