Lord have mercy… I’m involved in making an animated pilot episode. Lots of characters (a mixture of the pre-made ‘‘character rig’’ tool, as well as custom rigs).
I’m over a week into animating this thing… I’m using XREF’s of the rigged characters in all the shots, but good GOD if the issues of laggy slow-down, and non-smooth playback are not starting to become a SERIOUS annoyance. While I figured I could just plow through it at the start, the frustration levels are just increasing.
I’ve optimised my root files for the characters… Any dynamic effects are turned off, subdivision surfaces are set to 1, textures preview is set to the lowest setting… Within the ROOT file, the playback is nice and smooth… Yet as soon as I XREF it into a new scene, there’s immediate lag (not MAJOR lag… But enough to mess with your ability to animate). With 4 XREF characters in a scene, any semblance of real time playback is but a pipe dream, and it’s REALLY starting to make the process of effectively animating feel like dredging through thick mud.
I hear that Maya is supposedly supposed to purr like a beauty when dealing with XREF’d characters… But Cinema seems to just be so clunky…
Is there ANY way in which I can rid myself of such incredibly annoying slowdown? Any tips or tricks you can throw my way will be GREATLY appreciated!