For the last two weeks, I’ve been playing Guilty Gear X2. And I can only wonder if Microsoft and other “big-players” are trying to stamp out 2D games…
I think my main concern is that I currently have the SDK for DirectX 7, but I hear that as from DirectX8 they have totally done away with DirectDraw!
Now I understand that we can place bitmaps on polygons like textures on a 3D model, but what is being done to help 2D game developers to get settled into DirectX8 & 9s 3D interfaces?
As far as I can see MicroSoft are turning their backs on 2D developers…
Am I getting the wrong impression? What do you guys think?:shrug:

