I’ve discovered that setting the Irradiance Particles Indirect Passes Accuracy to anything higher that 1 will crash Softimage 2010 x64 every time, without fail, no matter what other settings I have, no matter how simple and low the settings are or how high, no matter how simple or complex the scene.
Even just a simple sphere in a scene set up with IP will do it.
It crashes every time, without fail, immediately after setting that value above 1 and trying to render.
I have the SI 2010 64 bit trial running on two computers, both Windows 7, both 64 bit, one an Intel quad core, the other an AMD dual core, and this happens with both of them, in exactly the same way.
The specific error message is an APPCRASH and Event Viewer has this:
[b]Faulting application name: XSI.exe, version: 8.0.2009.811, time stamp: 0x4a8233da
Faulting module name: XSI.exe, version: 8.0.2009.811, time stamp: 0x4a8233da
Exception code: 0xc0000005
Fault offset: 0x00000000004e4545
Faulting process id: 0x10bc
Faulting application start time: 0x01ca3b708c618650
Faulting application path: C:\Softimage\Softimage_2010_x64\Application\bin\XSI.exe
Faulting module path: C:\Softimage\Softimage_2010_x64\Application\bin\XSI.exe
Report Id: c67fd480-a764-11de-b845-001d604b498c[/b]
I can’t say it’s a Softimage thing, and it may very well be a Windows 7 thing, but I figured I’d just put it out there in case any Autodesk types want to have a look into it. 
EDIT:
I meant to mention that’s when attempting to render after changing the setting above 1, not just simply moving the slider up. But just a few seconds into rendering with it above 1, SI go bye-bye fast.