Thanks a lot! I am glad you love the style. It has taken a while to finalize the look. More soon
IP Incubator! - SCHIRKOA
daraand, seNse-3d
Thank you so much for the kind words. I am trying my best to finish this amidst life
I have just finished an important environment. This one is crucial for the story. All I can say at the moment is - the third act’s catharsis begins right here.
Apart from the meeting room there will be two more environments for the office set.
[[img]http://farm4.staticflickr.com/3773/12289539196_e34bfed098_c.jpg[/img]](http://www.flickr.com/photos/ishanshukla/12289539196/)
This week was dedicated to slight character tweaks.
- Baghead 197A has got a new blazer.
- The 3rd main character is also done with final amendments. Her name is “White”.
*White has a complicated and troubled background. She is a crucial character to the story. So I gave a little more time to her than others.
*Animation is picking up some pace now. Yiming and Nico are able to churn out some time from their busy jobs. More on that soon.
*In the coming week, I will still be doing some more character tweaks for the “little whore” & other secondary characters.
Thanks Roumenov.
Updates:
*Switched to Redshift.
*Rendering for Act 1 in progress
*Animation for Act 2 in progress.
*It’s getting hard to work on this between work and life. Have been slow lately.
*Two more sequences ready to render.
Ha ha–Nice poster in the bckgnd! Despite everyone wearing the bags, it’s nice to see they’re individual, ie. the girl reading her phone. **so I guess I mean, u got a nice balance going there! :twisted:
Thanks Narnston.
Yes, despite the obvious similarity I am trying to diversify them as much as possible. Although it’s very subtle. Besides, I like your current project. Maybe because I like creepy characters. I respect the hard work you are putting in there. Good luck.
I really like the look of your work, especially the shot in the train station. If it’s not much trouble, would you explain your shader/compositing process a little bit?
A work in progress clip. Showcases 90% finalized look and feel. Missing Fx/video screens and some other elements.
[VIMEO]105702447[/VIMEO]