I’m looking for links to IK algorithms and/or source code. Not sure which type will be used (Jacobian or Trigonometric - most definitely not Analytic as it needs to be a general IK solver). Unsurprisingly, this is not discussed at any of the ‘game developer’ sites (FlipCode, DevMaster, Gamasutra) since games usally don’t require IK solvers and such.
Will search on IEEE and Google, but nice papers of mathematical derivations don’t really help in the implementation in the real world - as pretty as they look. 
Thank you very much,
Robert