Hi all,
Suppose I'd want to create 'something interactive in 3D': with a team of developers start out simple, but with an option to expand the amount of functions and code as the need arises. It wouldn't be a game, but an interactive 3D map for a network station, not the internet. I would need an interactive 3D platform in which I could also link a database to easily edit and update extra information given linked to certain locations on the map, including text, pictures and maybe audio and video. Also, more interaction should be built-in in the future. It would have to be a very flexible system, but it should also be relatively easily understood by new employees within the realm of games or the more general programming world.
One quickly thinks of Director, or a combination of Java and OpenGL, but the drawbacks on Director seem that it is too generic (please excue me if I'm wrong), while Java + OpenGL seems too specific and therefore much more specialistic. What interactive 3D platform allows me to keep things simple while having the freedom to move things around flexibly? Also very important is the option to easily connect an existing database.
Could you give me advice on what you believe to be the magic formula that would answer my needs?