hi,
i have a question .how can i randomize instance object for particles. but these particle created via particle collision event, when my main particle collide with a wall they split into 15 particles and original one dies. i created per particle attirbute for splitted particles and create random selection atribute (to pick different object in instancer object list) and select that attribute from instancer object index dropdown list.it always pick the first object. i try runtime before dynamics, after dynamics or creation always same.
any solution?