Hi
I’m pretty new to using Particle Flow, so hopfully I’m overlooking something very basic and this is an easy fix. I’ve searched google and these boards, but haven’t found anything related to my problem.
My problem is basically that my Particles don’t have the Displacement Map on them that my source geometry has on it. I can sort of understand why (its only taking the “real” geometry from the source) but hopefully someone will have a solution.
Attached is an example. Source object is the blobby thing on the left 
Thanks
NoisyMonk
