Hello all,
here is the latest WIP on my comp explosion project. It's a really quick test, and it's nothing colmplex, but I'm after some timing and pacing advice on the blast itself, how to make the impact of it more violent and the air around it to behave properly.
Remember I'm fully in comp, so although it would be good to get trees and debris flying about I'm not sure I'll be able to get them done to a good enough standard in Nuke. Or at least not in the couple of days I have to finish it.
I’m aware of masking issues.
Any advice is welcome!
Marco
