in-comp explosion WIP - feedback needed


#1

Hello all,

here is the latest WIP on my comp explosion project. It's a really quick  test, and it's nothing colmplex, but I'm after some timing and pacing  advice on the blast itself, how to make the impact of it more violent  and the air around it to behave properly.

Remember I'm fully in comp, so although it would be good to get trees  and debris flying about I'm not sure I'll be able to get them done to a good enough standard in Nuke. Or at least not in the couple of days I have to finish it.

I’m aware of masking issues.

http://vimeo.com/42124107

Any advice is welcome!

Marco


#2

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.