Hi,
I would really appreciete if someone could help me with this:
I have finished sculpt in mudbox which is not unwraped. So I exported the lowest level to max and unwraped it. Imported back to mudbox, subdivided several times and tried to import highest level(from the original scene) as layer - as far as I know this is standart approach for this kind of thing. But for some reason, it destroys the model completely , I don’t understand it. Any ideas?
Or do you know some other way how can I unwrap lowest level in max (or wherever) and then import it back to mudbox and apply the mapping somehow to the highest level?
Thanks.