Hi all - I’m brand new to the 3D world, so if this is the wrong section, feel free to point me in the right direction!
Any way, I was wondering what the best way import character models from games, and then pose them in Maya? For example, Lillith from Borderlands 2. I have found an XNALara-formatted that might be usable:
http://o0crofty0o.tumblr.com/post/28835939890/lilith-from-borderlands-property-of-gearbox
Which includes an .obj and texture data, but I’m not quite sure how to take it from here, or if I should just try and rip the models from scratch from the game.
Thanks!