Hello,
I have imported a grid of vertex points into blender. I want to fill them to create a surface. Blender’s fill function doesn’t work unless there are edges between the vertices. There is a script that Paulo_gomes at blenderartists found for me (http://wiki.blender.org/index.php/Ex.../Vert2Face_0.3) but it freezes with a large number of vertices. Does anyone have any ideas on how I could fill a grid of vertices to produce a surface to render? I am linking an example.blend file for anyone who can help. Please if you have any thoughts let me know.
http://web.pdx.edu/~wlf/example.blend
Thanks!