Hi,
Is there a way to import the custom attributes from an FBX export from Maya to Cinema4D?
I checked the FBX import options but I couldn’t see any. Perhaps, I’m missing something out.
Is there a way around this?
Thank you for looking at my problem.
P.S. By comparison, in Blender, the custom attributes transfer when imported. So I was thinking, maybe Cinema4D can do it.