Hello,
I’m interested in making a character that uses image maps for eyes/mouth (think Pocoyo).
I’m wondering if anyone knows of any tutorials (paid or otherwise) that have a good simple (emphasis on simple!) example of setting up a facial animation rig for a character like this.
It seems that XSI has the tools to do this using Warp FCurve in an image clip. I guess what I’m looking for is how a smarter XSI user than I (most users!) might go about this to aid in a better workflow (maybe using synoptic views so an animator could choose from different mouth/eye shapes and key facial expressions?).
Thanks for your thoughts,
mm