I have a model using an image map of sufficient resolution to render crisply when the camera is very close to the object; object fills the screen, image map looks great.
when I have the camera far away from the very same object, that image map looks pixellated!
I did a test clip where the camera zooms in from far away, and the image map looks pixellated at a distance, then gets better and better as the cam gets closer to the object with the image map on it.
I have fiddled with every button and control I could see, and nothing helps this.
Is there some way to make the image map render as crisply as it can no matter where the camera is in relation to it?
the .blend file can be gotten at this link:
many thanks,
rc
