Hi Gang.
Please bare with me; I’m a traditional illustrator, not a 3d artist. I need a way to create a 3d character, like a weasel for example and then pose it in different positions, like shooting a bow and arrow or drinking a beer. My plan is to generate the character and than pose it in these positions, print out the rendering and then hand draw and color. These will be used as traditional illustrations in a book.
Can anyone suggest Some simple methods and workflow to get started on this journey? For example, I’ve played with downloading some rigged characters and them sending them to Mixamo which I guess animates them but I only need static poses.
I’ve used Poser and SketchUp, but like I said, I’m a traditional “hand drawer” and would ideally like a way to generate my critter character, pose him into a static pose and print out. Can you suggest some software with a short learning curve. I tried Blender but the learning curve there seems pretty steep. With Poser, it’s pretty easy to load a 3d human and move parts around but I don’t see anything like it for animals.
What software might be good for this, perhaps where I can import a library of dynamic characters, and pose them. The ability to change facial features, shapes of limbs, head etc. would be great. What software might you suggest and what would the workflow entail.
In advance, thanks so much,
Greg