Hello,
I’ve been working on the entry to the Tomb Raider dA contest and as far as I’m overall happy, I’ve got few problems.
Firstly, I’m concerned about the values. It’s not my strong side yet to be honest :). Does the jungle area make sense? Or should I rather use slight overlay in the center to decrease the contrast in the “nose” section? The same issue applies to the “teeth” section.
Second thing I’d like to ask for critique is a detail level. Did or didn’t I go to far with the background? Considering the middle plane hard torch light I guess I need some sharp (and noisy) rock, is it blending with the background too much? Lara herself (yes, I know that she has too long left arm
) will have more equipment on her (bow, belts, maybe holster, ice axe), so it will add some additional details. If so, how can I fix this, another low opacity layer on the jungle section?
The thing that is missing yet is the first plane with some strong caging object. I plan to shoot two birds with one rock and emphasize the depth with adding a flock of bats flying from the “waterfall eye” to the Lara’s direction.
Thank you for all your comments, critique and help. Hopefuly, I’ll be able to pay back in the future 


