IKFK Foot Rig Help Needed in Maya 2019


Hello, I am new to rigging (kind of, don’t do it as a main job - side hobby). Anyways, making my own rig, using blendcolors. Everything works, but the feet. When I go between IK/FK switch, the foot joint pivots inward in IK. Arms work just fine however, its only the feet I can’t get it to work?

What am I doing wrong?

Maya file uploaded for your reference- I have tried so many ways to fix it but no method is working?

Rig_036_BODY_IKFK007.ma (4.6 MB)