So where is something like the “Animators Survival Kit” for ICE or Houdini for that mater? Right now for ICE it’s more like I’m staring at a book by Joseph Muybridge and trying to learning 3D character animation.
Look I know most things worth knowing are life long goals. I’ve never had a class on almost anything I use sans Illustrator that I use daily for work, so I’m not expecting things handed to me on a plate. Still, do I have to start where you did 30 years ago? No.
You can’t tell me with a straight face (or internet smiley) that if you were offered a bit of insight by someone your senior in experience on something you’re having a hard time conceptually or technically understanding that you’d turn it down just for mental vanity and prod blindly ahead.
Can you honestly tell me that when you started with photography you did not listen to a single word an instructor or peer said or take up anything your read in a book be it conceptual or technical?
I think there is a disconnect here- what some of us are asking for is not how to become an uber genius TD but instead just a little help getting pointed in the right direction(s) conceptually and technically. How do I sit up- not how do I walk or run.
Let me put it this way- I’ve got better things to do with my time due to where I’m at in my life, and my skill set than to learn the ins and outs of programing for 3D so that I can create amazing things in ICE. That time would be better off spent working on certain “art/illustration” skills, basic camera work, composition skills etc. There is only so much time in life, no?
If I enjoyed what a lot of you TDs are doing as much as I enjoy working on “art skills” then this would be reversed and all my time would be flowing towards those goals. Trust me when I say I have the utmost respect for all of you that I’ve come into contact with. It is an art and under appreciated/hidden skill in it’s own right.
However, I do need to do the occasional basic rocket blast off, smoking camp fire, basic particle effect etc. In the package I used previously setting this up, on a basic level, was not too hard. Pre-ICE, XSI, for me, sucked for the most part when it came to particles. All I want to do is get back to where I was before I started using XSI- and I don’t think it requires the largest leap in skill set to do such things.
I could just sit back and beg every XSI TD under the moon for a compound on each of my basic needs OR I could come here and ask what I have been- where to start in your wisdom if I/we just want to do some basic ICE effects and aren’t expecting to become TDs.
It’s fine- so far the_Jaco is the only person to give reference to any material (which I have checked out and am slowly reading with Neanderthal like speed and comprehension). Right now I’m just having fun learning ICE like an idiot- doing cool things, but not feeling like I’m 100% control of everything and trying not to look the guy behind the curtain in the eye too much! Even in the time since I last posted I’ve learned quite a bit just dinking around in ICE and reading a few snippets on basic low level 3D graphics terminology and math.