Hi guys. I wrote node based procedural images generator and editor. First version is completely free so You can try it out. Tool is available as standalone application or Blender plug-in. I’ve tried to port it to Max in past couple of days, but Autodesk modifies internal Python too much so I didn’t figure it out yet. It already works in Maya, but I don’t want to release Python 2 plug-in because it won’t work in future versions of Maya.
Any feedback would be appreciated!