Well, I happen to be a programmer. I came here on a quest for a description of the newest *.3ds file format, well see if anyone knows where i can find it. Anyways, for game development, your going to want to get a couple programming languages under your belt, as of now c++ is really the most popular, and for good reason, its the perfect balance of speed, readability, and it can be as high or low level as youd like. (betcha cant guess which language i use the most
) computer science courses are great to get you started, but since there arent really “game development” courses out there, you will have to study on your own. there are plenty of tutorials out on the web for c++, and plenty of communities out there (the most popular is probably <a href = “http://www.gamedev.net”>Gamedev.net</a> a word of warning though, with c++ and most languages that are useful for game development, you wont be programming 3d apps right away, quite the contrary, this is what i have to show for now a year of programming <a href = “http://www.geocities.com/ademan420/LitTerrain.zip”>Its not very much</a> though ive finnaly embarked on creating a fully fledged game engine, (for that i need a model format, and i chose *.3ds) anyways,
long story short: c++, computer science, study on your own, (heres a compiler to help you out, thou technically its called an IDE <a href = “http://www.bloodshed.net/devcpp.html”>Bloodshed Dev c++</a>) and brace yourself for hair pulling and boring programs for the time being, it really pays off in the end though, have fun, and hope that helped
-Dan