Hi guys please if some one can help me to find a good solution (without use the super samplers for time render reasons) for reduce the noise fliker effect that generate the procedural max maps (noise, cellular, electric) when i make an animation the object that i put the noise in bump or in the diffuse map generate a noise fliker very ugly. In the past i use the distblend plugin from Blur Studios but i dont find the version for max 7 or 8
thanks
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