i am really new to 3d modeling in general, (as well as 2d sketching stuff), just new in general, and i have been trying to model a sorta smooth cartoony face in maya for a while now, but i keep getting hung up in the beginning details, i have been using various tutorials and such, mainly the box modeling technique, but i am having a really hard time understanding some of the basic facial feature stuff they are talking about, like adding a line for the nose and moving the vertices properly and such to aline for the cheek around the side.
im rambling a bit it seems, basically, i am worried i do not have the basic fundamentals when it comes to understanding anatomy and such, i have a pretty good idea how to use the modeling tools in maya, but i lack any real artistic focus or talent it seems, and was hoping someone might be able to point me in the right direction to get a good grasp of exactly what i am doing in the concept area.
let me know if this is making any sense or not
