Hello all.
I’m a beginner, and I have been watching tutorials and reading threads and other things for weeks, but I am still having trouble. My assignment is due soon but I cannot make any further progress on it because:
I am having a great deal of trouble getting the resolution I need. I recently learned and used dynamesh and subtools.
I turned off dynamesh for the body of my character, and switched to subdivs. The face is still pixellated! I can’t sculpt details! Ok, so I went up to subdiv 3 for my main subtool. It looks the same! Can’t sclpt details!
I can’t get the resolution I need on ANY of my subtools, but the poly count keeps going up. I don’t know how this is possible. I read something about how sculpting over 20mil polys was not recommended… but my model has total 124 million polys. My main subtool has 1.9mil polys. My system is not crashing either, I don’t understand and I’m getting desperate.
Does anyone have any insight on what is happening? Why can’t I get anymore resolution? I really need to sculpt these details!
I can’t go to Maya with this model; I don’t want my computer to run out of ram and crash, or overheat and get damaged. I can’t use the school computers, they won’t allow me to install Zbrush and the administrators refuse to install it.
I’m not sure what information you need.
I am using Zbrush 4.2. My processor is duo core. Windows 7 32 bit. 3gigs ram.



