HumanIK and mocap


#1

Hi, could you please help me find some good tutorials and manuals on HumanIK+Motion capture workflows? I’m trying to use kinect for Mocap, it’s good, but needs some cleaning. And I don’t know how to keep the IK Controls working to fix the animation. Fixing the initial mocap skeleton in FK will take too much time

In 3ds max you could fix the mocaped biped animation very easy, I think there is a way to do the same in maya

thanks


#2

Nobody knows? =(


#3

http://area.autodesk.com/maya2012


#4

I’ve seen that, but thanks anyway.


#5

I’ve only done it in Max myself, but I believe a lot of people use Motion Builder when it comes to getting that stuff into Maya.

Other than that, the only thing I could find on a quick search was this tutorial, which I’m not sure if this is exactly what you’re looking for.

http://www.digitaltutors.com/11/training.php?vid=9316


#6

Thanks, I’ll check it, looks like it is close to what i need


#7

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