Human Skin WIPs and Tips (Everyone feel free to post your own skin WIPS here too)


#1521

Thanks visionmaster!

@everlite:

Just wondering if its quite a tough job coming up with these kind of shaders, i remember Maxwell wasn’t for the faint hearted

Hm, for me it’s the other way around. In Fry (and Maxwell) you have 0° and 90° Ref-Color, ND and Roughness. That’s it (mainly). Only the few parameters in Reality exist.
I’m trying to compare it with going to a point from inside or outside.
A biased engine calculates an approximation to what something should look like, while a unbiased engine simulates what something looks like accurately. Or more simple:

biased = what it looks like / unbiased = what it is

So, handling an unbiased engine is pretty easy (in my eyes?) … -
maybe after turning the point of view.

I hope, that was understandable, english is not my native language :slight_smile:


#1522

I’m still here, but when I have posted something there are 3 new Postings :stuck_out_tongue:

@everlite, which black Areas? In the test scene ther was nothing in her mouth, so it’s black. If you mean black Shadows: Skin doesn’t glow or is lightend from inside. There are still black shadows …


#1523

I don’t know exactly why but I’m running some tests right now and my previous problems have gone away.

Lots more to do but she’s looking supple.


#1524

The black areas were my girl not yours :argh:


#1525

Here is 15 minutes on 8 cores:

I’m going to let it run over night just because I have to get up early and can’t wait.

I don’t know why my earlier efforts could not get this to work but when I get time I’ll add more layers and see what I can do :wink:


#1526

okay, misunderstanding over misunderstanding


#1527

I’m sure it cleared some time ago but I just woke up

Not nearly gelatinous enough but I’m in a better direction.


#1528

Small update:

Very WIP. I’ll have to remove the eye makeup and eyebrows from the texture but it’s looking promising.

It’s taking too long to render, I’ll have to figure out if I’ve done something wrong?


#1529

Here’s a W.I.P. of me:
(Eyebrows and Lashes are Geometry)

(Yeah, the Nose and the Teeth really suck, but it’s just a wip)


#1530

Nice John :wink:

Here is my update


#1531

Hi everyone. Well I think I am finally getting what I am after in a skin shader setup with Max and Vray. (after many many many months of trying :slight_smile: )

I attached two images, as I am not sure at this stage which base texture I like the best.
(I am leaning towards the lighter one)

No need to comment on the character (poser model), as this post is about the skin shader.

Also, if anyone knows how to make Very realistic eyes, let me know… really want to bring out realism in this render.

A.


#1532

Hey very cool looking skin in Vray :beer:

Here is an eye modeling tutorial for you.


#1533

great! i really like this one! try to add some blurry /fresnel reflection to add more realism!


#1534

Hi,

A little critique,

The shadows are too black around the skin contact areas. Eyes are very bright. Is the skin spec from the shader or a map? could be slightly more oilier. Nice hair.

Dave.


#1535

Really good stuff here :slight_smile: I am trying to texture female head atm and here is just raw brush render and some adjustment in ps . I just have tested one of the texturing ways and I must agree that my pc cant handle it :frowning: I have tried to use zapplink with a big document size (about 6000x4000) , because I have very good textures and I want keep all details . Now I am planning to make alpha brushes from these hq textures and add all details in brush and then polypaint my model . I ll show you my end result if I will success


#1536

Would anyone mind posting some of their materials?


#1537

@gbreal: For which engine?


#1538

My latest result, rendered with fryrender, textures made with polypainting in ZB. Same material configuration like my other versions, but tweaks :wink:

See also here: http://forums.cgsociety.org/showthread.php?t=759687


#1539

I am using Max 2008. I have both Mental Ray and V-Ray. I can’t seem to get decent results no matter what I try.


#1540

GBREAL, this thread will help you :
http://forums.cgsociety.org/showthread.php?p=3661085#post3661085