Oranges are good, har,
one thing i’m not trying to accomplish is total photorealism (then i would take a photograph, har har). Call it ‘isomorphic’ if you like. I.m.h.o. 3D graphics allow you to take it a step further (or at least a different direction)… Over-do it a bit, enjoy the freedom all those nice tools are giving us…
My inspiration comes from meuck, egon schiele, vaughn bode, manga to name a few.
I thought it lookz kinda crisp, it’s a style thing i guess. My crit to me would be that here and there the texture smears a bit, and the subsurface scattering is a bit too intense (or maybe i like intense… har)… There’s also no bump and no spec-map yet. Stuff like that
Forgot to mention, i did some photoshopping on her.
Here’s a photoshopped version next to the original render. The original might look more realistic but a lot more boring to me…
Maybe you like the other render better, but that’s a blinn and still WIP…
You can check out my progress on the WIP thread if you like (…oranges…
)
http://forums.cgsociety.org/showthread.php?f=43&t=566410
so… any thoughts on if we are supposed to rebuild reality, or discover new forms and styles? Maybe that ought to be a new thread (?)








