I’m looking in the help guide and I don’t understand how to use reference models. Can you have a main scene with all the reference models in-bedded, and then edit the individual model without closing the main scene? It’s a pain to switch to the model file, change it, and then re-open the main scene again.
What I’m trying to do is build a game level to export to Torque 3D. I want all the assets in the main scene, positioned correctly, BUT if I want to make changes to a particular model I don’t want to have to close the main scene.
Thanks!