i’m having trouble when transferring uv map from one object to another object in mirror position/flipped. Everytime I transferred uv map (using Trasnfer attributes -> component), it resulting in broken uv map; the uv is broken into small pieces.
Is there a way to transfer uv map once the object is mirrored/flipped to another side?
i attached the Maya file as well
test.ma (1.3 MB)