How to show hidden joints in character rig?


#1

Hey Everyone,
I have this character rig, but when I go into wireframe with Show>joints turned on in the viewpoint… I still cannot see any joints. Can anyone share some wisdom on how I can get the joints to show?

This rig was created with TSMG. Dont think that matters.

Please and thank you!


#2

Hi Krugs, I assume you can see the joints in the Maya Outliner? Maybe visibility is turned off in the channels (lock and hide selected, Visibility off).


#3

Hi,
Select the “joint” goto attribute editor to find joint>drawstyle and set to bone.
Regards
Prem


#4

Thank you Shinyprem! It was the drawstyle. Appreciate your help!


#5

Thank you for responding toulalee! It ended up being the drawstyle that needed to be changed.