How to show hidden joints in character rig?


Hey Everyone,
I have this character rig, but when I go into wireframe with Show>joints turned on in the viewpoint… I still cannot see any joints. Can anyone share some wisdom on how I can get the joints to show?

This rig was created with TSMG. Dont think that matters.

Please and thank you!


Hi Krugs, I assume you can see the joints in the Maya Outliner? Maybe visibility is turned off in the channels (lock and hide selected, Visibility off).


Select the “joint” goto attribute editor to find joint>drawstyle and set to bone.


Thank you Shinyprem! It was the drawstyle. Appreciate your help!


Thank you for responding toulalee! It ended up being the drawstyle that needed to be changed.