How to set the fluid's mask?


#1

Hello everyone, I have a question about the fluid:

I have two fluids A and B, they are crossed(Overlay).
When I want to render the fluid A, it should be how to set the fluidB’s mask?

If “Matte Opacity” option is set to “Black Hole”(the fluid B):
In the result image:the fluidB’s color channels are black, but the Alpha channel is still white(should be black).

So,what shoul I do ?
Thanks!


#2

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.